

With UEFN, developers and the Fortnite Creative community can now leverage a powerful collection of Unreal Engine features to build Fortnite islands. With Fortnite player accounts currently over 500 million, millions of players are searching for, playing, and coming back for new content beyond Battle Royale every day. Creator-built islands, games, and experiences are incredibly popular: more than one million player-built islands have been published by their creators, and more than 40% of player game time in Fortnite is spent in creator-built content. “Islands” are playable game experiences that, once published, are accessible to all Fortnite players.

Launched in 2018, Fortnite Creative is a sandbox editing mode in Fortnite that enables creators to level edit, modify the environment and game mechanics, and publish in-game playable islands. UEFN works side-by-side and is additive to Fortnite’s existing Creative toolset. Today's Public Beta release is the first major step towards achieving this goal. Over time, UEFN will evolve to feature most of the same tools available in Unreal Engine 5 (and beyond) that enable the publication and distribution of experiences on a massive scale. Unreal Editor for Fortnite is a new way to design, develop, and publish content into Fortnite that takes advantage of the Unreal Editor’s development workflows and proven PC-based toolset.
